DANOS (Dynamic and Anthropomorphic Network of Objects System) is an agent-based system for SIoT objects that runs over a decentralized architecture. It adheres to the following characteristics:
- User-Object Profile: User Specifics (e.g., age, gender, tasks, preferences, personality); Object Specifics (static attributes of the object, e.g., battery autonomy, size, model, production year); and Interaction Specifics (data that are generated through the objects’ experience in the network)
- Objects navigate with human behavior (in this case personality traits)
- Autonomous travelling and interaction of objects in a decentralized network
- It contains virtual intent areas, that facilitate specific information needs. An area is organized into cells, which act as virtual rooms where objects visit to establish friendships
- Private and secure; the object stays with the user and exchange only with other objects-friends
- It uses collective intelligence to optimize the network and the recommendations in time
- Transparent and fair recommendations to the users; influencing with their feedback the formation and quality of the network, and objects’ friendships (neighborhood)
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